Chicken Pirates - iPhone Game
For my final project, I collaborated with Burcum and Katie to create an iPhone game. The description of the game posted by Katie, "Combines much of the code from the semester, including particles, vector fields, flocking and spring systems. In the game, you play as the captain of the Chicken Pirates and your objective is to reach the treasure chest on the opposite side of the screen, using the accelerometer interaction to do so. Between you and the treasure are obstacles. Avoid flocking sharks, spinning whirlpools and tangled seaweed to win the game. We wanted to add a noise texture for the water in the background as well, but it made the program too heavy. We hope to add more levels to it in the near future".